s — Marks the end of a section.
The first p-field time is optional and if present determines the end time (length in beats) of the section. This time must be after the end of the last event in the section otherwise it will have no effect. This can be used to create a pause before the beginning of the next section or to allow "always on" instruments such as effects to play by themselves for some length of time.
Sorting of the i statement, f statement and a statement by action time is done section by section.
Time warping for the t statement is done section by section.
All action times within a section are relative to its beginning. A section statement establishes a new relative time of 0, but has no other reinitializing effects (e.g. stored function tables are preserved across section boundaries).
A section is considered complete when all action times and finite durations have been satisfied (i.e., the "length" of a section is determined by the last occurring action or turn-off). A section can be extended by the use of an f0 statement or by supplying the optional p1 value to the s statement.
A section ending automatically invokes a purge of inactive instrument and data spaces.
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Here is an example of the s statement. It uses the file s.csd.
Example 1087. Example of the s statement.
<CsoundSynthesizer> <CsOptions> ; Select audio/midi flags here according to platform -odac ;;;realtime audio out ;-iadc ;;;uncomment -iadc if RT audio input is needed too ; For Non-realtime ouput leave only the line below: ; -o s.wav -W ;;; for file output any platform </CsOptions> <CsInstruments> sr = 44100 ksmps = 32 nchnls = 2 0dbfs = 1 instr 1 aenv expseg .01, p3*0.25, 1, p3*0.75, 0.01 asig poscil3 .8*aenv, p4, 1 outs asig, asig endin </CsInstruments> <CsScore> f 1 0 16384 10 1;sine wave s ;first section i 1 0 2 110 i 1 3 2 220 i 1 6 2 440 i 1 9 2 880 s ;second section i 1 0 2 880 i 1 3 2 440 i 1 6 2 220 i 1 9 2 110 e </CsScore> </CsoundSynthesizer>