readk — Periodically reads an orchestra control-signal value from an external file.
Periodically reads an orchestra control-signal value from a named external file in a specific format.
ifilname -- an integer N denoting a file named "readk.N" or a character string (in double quotes, spaces permitted) denoting the external file name. For a string, it may either be a full path name with directory specified or a simple filename. In the later case, the file is sought first in the current directory, then in SSDIR, and finally in SFDIR.
iformat -- specifies the input data format:
1 = 8-bit signed integers (char)
4 = 16-bit short integers
5 = 32-bit long integers
6 = 32-bit floats
7 = ASCII long integers (plain text)
8 = ASCII floats (plain text)
Note that A-law and U-law formats are not available, and that all formats except the last two are binary. The input file should be a "raw", headerless data file.
iprd -- the rate (period) in seconds, rounded to the nearest orchestra control period, at which the signal is read from the input file. A value of 0 implies one control period (the enforced minimum), which will read new values at the orchestra control rate. Longer periods will cause the same values to repeat for more than one control period.
kres -- output of the signal read from ifilname.
This opcode allows a generated control signal value to be read from a named external file. The file should contain no header information but it should contain a regularly sampled time series of control values. For ASCII text formats, the values are assumed to be separated by at least one whitespace character. There may be any number of readk opcodes in an instrument or orchestra and they may read from the same or different files.
Here is an example of the readk opcode. It uses the file readk.csd.
Example 744. Example of the readk opcode.
See the sections Real-time Audio and Command Line Flags for more information on using command line flags.
<CsoundSynthesizer> <CsOptions> ; Select audio/midi flags here according to platform ; Audio out Audio in -odac -iadc ;;;RT audio I/O ; For Non-realtime ouput leave only the line below: ; -o readk.wav -W ;;; for file output any platform </CsOptions> <CsInstruments> ; Initialize the global variables. sr = 44100 kr = 4410 ksmps = 10 nchnls = 1 0dbfs = 1 ; By Andres Cabrera 2008 instr 1 ; Read a number from the file every 0.5 seconds kfibo readk "fibonacci.txt", 7, 0.5 kpitchclass = 8 + ((kfibo % 12)/100) printk2 kpitchclass kcps = cpspch( kpitchclass ) printk2 kcps a1 oscil 0.5, kcps, 1 out a1 endin </CsInstruments> <CsScore> f 1 0 1024 10 1 i 1 0 10 e </CsScore> </CsoundSynthesizer>
Here is another example of the readk opcode. It uses the file readk-2.csd.
Example 745. Example 2 of the readk opcode.
<CsoundSynthesizer> <CsOptions> ; Select audio/midi flags here according to platform -odac ;;;realtime audio out ;-iadc ;;;uncomment -iadc if realtime audio input is needed too ; For Non-realtime ouput leave only the line below: ; -o readk-2.wav -W ;;; for file output any platform </CsOptions> <CsInstruments> sr = 44100 ksmps = 32 nchnls = 2 0dbfs = 1 giSine ftgen 0, 0, 2^10, 10, 1 instr 1 ;writes a control signal to a file kfreq randh 100, 1, 2, 1, 500 ;generates one random number between 400 and 600 per second dumpk kfreq, "dumpk.txt", 8, 1 ;writes the control signal printk 1, kfreq ;prints it endin instr 2 ;reads the file written by instr 1 kfreq readk "dumpk.txt", 8, 1 printk 1, kfreq ;prints it aout poscil .2, kfreq, giSine outs aout, aout endin </CsInstruments> <CsScore> i 1 0 5 i 2 5 5 e </CsScore> </CsoundSynthesizer>
Its output should include lines like this:
WARNING: Seeding from current time 683384022 i 1 time 1.00033: 463.64510 i 1 time 2.00000: 463.64510 i 1 time 3.00000: 483.14200 i 1 time 4.00000: 567.55973 i 1 time 5.00000: 576.37060 i 1 time 6.00000: 460.66550 i 2 time 6.00033: 463.64510 i 2 time 7.00000: 463.64510 i 2 time 8.00000: 483.14200 i 2 time 9.00000: 567.55970 i 2 time 10.00000: 576.37060 i 2 time 11.00000: 460.66550