linsegr — Trace a series of line segments between specified points including a release segment.
ares linsegr ia, idur1, ib [, idur2] [, ic] [...], irel, iz
kres linsegr ia, idur1, ib [, idur2] [, ic] [...], irel, iz
ia -- starting value.
ib, ic, etc. -- value after dur1 seconds, etc.
idur1 -- duration in seconds of first segment. A zero or negative value will cause all initialization to be skipped.
idur2, idur3, etc. -- duration in seconds of subsequent segments. A zero or negative value will terminate the initialization process with the preceding point, permitting the last-defined line or curve to be continued indefinitely in performance. The default is zero.
irel, iz -- duration in seconds and final value of a note releasing segment.
For Csound versions prior to 5.00, the release time cannot be longer than 32767/kr seconds. This limit has been extended to (231-1)/kr.
These units generate control or audio signals whose values can pass through 2 or more specified points. The sum of dur values may or may not equal the instrument's performance time: a shorter performance will truncate the specified pattern, while a longer one will cause the last-defined segment to continue on in the same direction.
linsegr is amongst the Csound “r” units that contain a note-off sensor and release time extender. When each senses an event termination or MIDI noteoff, it immediately extends the performance time of the current instrument by irel seconds, and sets out to reach the value iz by the end of that period (no matter which segment the unit is in). “r” units can also be modified by MIDI noteoff velocities. For two or more extenders in an instrument, extension is by the greatest period.
You can use other pre-made envelopes which start a release segment upon recieving a note off message, like linenr and expsegr, or you can construct more complex envelopes using xtratim and release. Note that you don't need to use xtratim if you are using linsegr, since the time is extended automatically.
Here is an example of the linsegr opcode. It uses the file linsegr.csd.
Example 229. Example of the linsegr opcode.
See the sections Real-time Audio and Command Line Flags for more information on using command line flags.
<CsoundSynthesizer> <CsOptions> ; Select audio/midi flags here according to platform ; Audio out Audio in No messages -odac -iadc -d ;;;RT audio I/O ; For Non-realtime ouput leave only the line below: ; -o linsegr.wav -W ;;; for file output any platform </CsOptions> <CsInstruments> ; Initialize the global variables. sr = 44100 kr = 4410 ksmps = 10 nchnls = 1 ; Instrument #1. instr 1 ; p4 = frequency in pitch-class notation. kcps = cpspch(p4) ; Use an amplitude envelope with second-long release. kenv linsegr 1, p3, 0.25, 1, 0 kamp = kenv * 30000 a1 oscil kamp, kcps, 1 out a1 endin </CsInstruments> <CsScore> ; Table #1, a sine wave. f 1 0 16384 10 1 ; Make sure the score lasts for four seconds. f 0 4 ; p4 = frequency (in pitch-class notation). ; Play Instrument #1 for a half-second, p4=8.00 i 1 0 0.5 8.00 ; Play Instrument #1 for a half-second, p4=8.01 i 1 1 0.5 8.01 ; Play Instrument #1 for a half-second, p4=8.02 i 1 2 0.5 8.02 ; Play Instrument #1 for a half-second, p4=8.03 i 1 3 0.5 8.03 e </CsScore> </CsoundSynthesizer>