hrtfstat — Generates static 3d binaural audio for headphones using a Woodworth based spherical head model with improved low frequency phase accuracy.
This opcode takes a source signal and spatialises it in the 3 dimensional space around a listener using head related transfer function (HRTF) based filters. It produces a static output (azimuth and elevation parameters are i-rate), because a static source allows much more efficient processing than hrtfmove and hrtfmove2,.
iAz -- azimuth value in degrees. Positive values represent position on the right, negative values are positions on the left.
iElev -- elevation value in degrees. Positive values represent position above horizontal, negative values are positions below horizontal (min -40).
ifilel -- left HRTF spectral data file
ifiler -- right HRTF spectral data file
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Spectral datafiles (based on the MIT HRTF database) are available in 3 different sampling rates: 44.1, 48 and 96 khz and are labelled accordingly. Input and processing sr should match datafile sr. Files should be in the current directory or the SADIR (see Environment Variables). |
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HRTF Data files for use with hrtfmove, hrtfmove2, hrtfstat, hrtfearly, hrtfreverb were updated for Csound 5.15 and later (the code was updated and is more efficient). Old datafiles are now deprecated. |
iradius -- optional, head radius used for phase spectra calculation in centimeters (default 9.0)
isr - optional (default 44.1kHz). Legal values are 44100, 48000 and 96000.
Artifact-free user-defined static spatialisation is made possible using an interpolation algorithm based on spectral magnitude interpolation and a derived phase based on the Woodworth spherical head model. Accuracy is increased for the data set provided by extracting and applying a frequency dependent scaling factor to the phase spectra, leading to a more precise low frequency interaural time difference. Users can control head radius for the phase derivation, allowing a crude level of individualisation. The static source version of the opcode uses overlap add convolution (it does not need STFT processing, see hrtfmove2), and is thus considerably more efficient than hrtfmove2 or hrtfmove, but cannot generate moving sources.
Here is an example of the hrtfstat opcode. It uses the file hrtfstat.csd.
Example 373. Example of the hrtfstat opcode.
See the sections Real-time Audio and Command Line Flags for more information on using command line flags.
<CsoundSynthesizer> <CsOptions> ; Select audio/midi flags here according to platform -odac ;;;realtime audio out ;-iadc ;;;uncomment -iadc if realtime audio input is needed too ; For Non-realtime ouput leave only the line below: ; -o hrtfstat.wav -W ;;; for file output any platform </CsOptions> <CsInstruments> sr = 44100 ksmps = 32 nchnls = 2 0dbfs = 1 gasrc init 0 instr 1 ;a plucked string kamp = p4 kcps = cpspch(p5) icps = cpspch(p5) a1 pluck kamp, kcps, icps, 0, 1 gasrc = a1 endin instr 10;uses output from instr1 as source aleft,aright hrtfstat gasrc, 90,0, "hrtf-44100-left.dat","hrtf-44100-right.dat" outs aleft, aright clear gasrc endin </CsInstruments> <CsScore> i1 0 2 .7 8.00 ; Play Instrument 1: a plucked string i1 .5 2 .7 8.00 i1 1 2 .7 8.00 i1 2 2 .7 7.00 i10 0 12 ; Play Instrument 10 for 2 seconds. </CsScore> </CsoundSynthesizer>
Here is another example of the hrtfstat opcode. It uses the file htrfstat-2.csd, and Church.wav, which is a looped sample.
Example 374. Example two of the hrtfstat opcode
<CsoundSynthesizer> <CsOptions> ; Select audio/midi flags here according to platform -odac ;;;realtime audio out ;-iadc ;;;uncomment -iadc if realtime audio input is needed too ; For Non-realtime ouput leave only the line below: ; -o hrtfstat-2.wav -W ;;; for file output any platform </CsOptions> <CsInstruments> sr = 44100 ksmps = 32 nchnls = 2 0dbfs = 1 instr 1 iAz = p4 iElev = p5 itim = ftlptim(1) ; transeg a dur ty b dur ty c dur ty d kamp transeg 0, p3*.1, 0, .9, p3*.3, -3, .5, p3*.3, -2, 0 ain loscil3 kamp, 50, 1 aleft,aright hrtfstat ain, iAz, iElev, "hrtf-44100-left.dat","hrtf-44100-right.dat" outs aleft, aright endin </CsInstruments> <CsScore> f 1 0 0 1 "Church.wav" 0 0 0 ;Csound computes tablesize ; Azim Elev i1 0 7 90 0 ;to the right i1 3 7 -90 -40 ;to the left and below i1 6 7 180 90 ;behind and up e </CsScore> </CsoundSynthesizer>
More information on this opcode: http://www.csoundjournal.com/issue9/newHRTFOpcodes.html , written by Brian Carty