Hello again! "Wandering To Nowhere" was my submission for Dr. B's Csound Catalogue Contest. The rules of the contest meant I had six hours to prepare and compose the entire piece using only sounds from the Csounds Catalogue - I spent the first two hours rendering instruments, cutting the wav files in Peak and making a couple of Kontakt instruments out of a few of the pitched instruments. I then spent the next four creating the sequence in Logic, using the Kontakt instruments as MIDI tracks and using the remaining samples by dropping them onto audio tracks.
Hello! My name is Kristen, and I'm one of Dr. Boulanger's Csound students at Berklee. Recently we were challenged to compose a one-minute notelist composition entirely in Csound - mine is called "Jungle Game." It emulates classic retro 8-bit video game music, since that's one of the things I enjoy most. :)
This is my piece for the first Csound assignment at Berklee with Dr. Boulanger, "Denominator." I would have uploaded it much sooner, but I couldn't decide what to do with the piece: I wanted to implement Dr. B's sole suggestion for improving the piece by replacing the background drone with synthesized note-list instructions in Csound instead of a looping sampled loscil of a Yamaha VSS-30 and my voice, but I simply have don't have the time to figure out the right opcodes, the right concept, the proper way of implementing it at the moment.
This is an additionally edited (+ approx. 2-3 hrs. of additional DSP) version of my submission for Dr. Boulanger's Fall 2009 Csound 6-Hour Catalog Challenge at Berklee College of Music. It is a rather tongue-in-cheek piece of music, and an experimental opportunity for me to play with a lot of DSP techniques I don't often use in my music (glitch edits, filter sweeps, extreme drop-ins of flanging, distortion, harmonics, EQ settings, etc.).
A review of the structure of the 6-Hour Catalog Challenge: