I need to use Csound in realtime in application written in C and I have, after reading a lot in manuals and book, absolutely no idea how to do that.
Can anyone help?
Basically, what I need is have Csound instance aural response to strings of characters (score events) 30 times per second, and each in duration of 1/30 of a second, but compiling that sound under those 1/30 seconds (so I can do more stuff in application in the meantime).
Thoughts on the latter issue would be appreciated too.
Thanks in advance.
Yes, "application" is a video game. :)