rand — Generates a controlled random number series with interpolation between each new number.
ares randi xamp, xcps [, iseed] [, isize] [, ioffset]
kres randi kamp, kcps [, iseed] [, isize] [, ioffset]
iseed (optional, default=0.5) -- seed value for the recursive pseudo-random formula. A value between 0 and +1 will produce an initial output of kamp * iseed. A negative value will cause seed re-initialization to be skipped. A value greater than 1 will seed from system time, this is the best option to generate a different random sequence for each run.
isize (optional, default=0) -- if zero, a 16 bit number is generated. If non-zero, a 31-bit random number is generated. Default is 0.
ioffset (optional, default=0) -- a base value added to the random result. New in Csound version 4.03.
kamp, xamp -- range over which random numbers are distributed.
kcps, xcps -- the frequency which new random numbers are generated.
The internal pseudo-random formula produces values which are uniformly distributed over the range kamp to -kamp. rand will thus generate uniform white noise with an R.M.S value of kamp / root 2.
The remaining units produce band-limited noise: the kcps and xcps parameters permit the user to specify that new random numbers are to be generated at a rate less than the sampling or control frequencies. randi will produce straight-line interpolation between each new number and the next.
Here is an example of the randi opcode. It uses the file randi.csd.
Example 385. Example of the randi opcode.
See the sections Real-time Audio and Command Line Flags for more information on using command line flags.
<CsoundSynthesizer> <CsOptions> ; Select audio/midi flags here according to platform ; Audio out Audio in -odac -iadc ;;;RT audio I/O ; For Non-realtime ouput leave only the line below: ; -o randi.wav -W ;;; for file output any platform </CsOptions> <CsInstruments> ; Initialize the global variables. sr = 44100 kr = 4410 ksmps = 10 nchnls = 1 ; Instrument #1. instr 1 ; Choose a random frequency between 4,100 and 44,100. ; Generate new random numbers at 10 Hz. ; kamp = 40000 ; kcps = 10 ; iseed = 0.5 ; isize = 0 ; ioffset = 4100 kcps randi 40000, 10, 0.5, 0, 4100 a1 oscil 30000, kcps, 1 out a1 endin </CsInstruments> <CsScore> ; Table #1, a sine wave. f 1 0 16384 10 1 ; Play Instrument #1 for one second. i 1 0 1 e </CsScore> </CsoundSynthesizer>