* — Multiplication operator.
Arithmetic operators perform operations of change-sign (negate), don't-change-sign, logical AND logical OR, add, subtract, multiply and divide. Note that a value or an expression may fall between two of these operators, either of which could take it as its left or right argument, as in
a + b * c.
In such cases three rules apply:
1. * and / bind to their neighbors more strongly than + and −. Thus the above expression is taken as
a + (b * c)
with * taking b and c and then + taking a and b * c.
2. + and − bind more strongly than &&, which in turn is stronger than ||:
a && b - c || d
is taken as
(a && (b - c)) || d
3. When both operators bind equally strongly, the operations are done left to right:
a - b - c
is taken as
(a - b) - c
Parentheses may be used as above to force particular groupings.
Here is an example of the * operator. It uses the file multiplies.csd.
Example 15. Example of the * operator.
See the sections Real-time Audio and Command Line Flags for more information on using command line flags.
<CsoundSynthesizer> <CsOptions> ; Select audio/midi flags here according to platform ; Audio out Audio in -odac -iadc ;;;RT audio I/O ; For Non-realtime ouput leave only the line below: ; -o multiplies.wav -W ;;; for file output any platform </CsOptions> <CsInstruments> ; Initialize the global variables. sr = 44100 kr = 4410 ksmps = 10 nchnls = 1 ; Instrument #1. instr 1 i1 = 24 * 8 print i1 endin </CsInstruments> <CsScore> ; Play Instrument #1 for one second. i 1 0 1 e </CsScore> </CsoundSynthesizer>
Its output should include a line like this:
instr 1: i1 = 192.000