fmwurlie — Uses FM synthesis to create a Wurlitzer electric piano sound.
Uses FM synthesis to create a Wurlitzer electric piano sound. It comes from a family of FM sounds, all using 4 basic oscillators and various architectures, as used in the TX81Z synthesizer.
All these opcodes take 5 tables for initialization. The first 4 are the basic inputs and the last is the low frequency oscillator (LFO) used for vibrato. The last table should usually be a sine wave.
The initial waves should be:
ifn1 -- sine wave
ifn2 -- sine wave
ifn3 -- sine wave
ifn4 -- fwavblnk.aiff
Note | |
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The file “fwavblnk.aiff” is also available at ftp://ftp.cs.bath.ac.uk/pub/dream/documentation/sounds/modelling/. |
kamp -- Amplitude of note.
kfreq -- Frequency of note played.
kc1, kc2 -- Controls for the synthesizer:
kc1 -- Mod index 1
kc2 -- Crossfade of two outputs
Algorithm -- 5
kvdepth -- Vibrator depth
kvrate -- Vibrator rate
Here is an example of the fmwurlie opcode. It uses the file fmwurlie.csd, and fwavblnk.aiff.
Example 150. Example of the fmwurlie opcode.
See the sections Real-time Audio and Command Line Flags for more information on using command line flags.
<CsoundSynthesizer> <CsOptions> ; Select audio/midi flags here according to platform ; Audio out Audio in No messages -odac -iadc -d ;;;RT audio I/O ; For Non-realtime ouput leave only the line below: ; -o fmwurlie.wav -W ;;; for file output any platform </CsOptions> <CsInstruments> ; Initialize the global variables. sr = 22050 kr = 2205 ksmps = 10 nchnls = 1 ; Instrument #1. instr 1 kamp = 30000 kfreq = 440 kc1 = 6 kc2 = 1 kvdepth = 0.005 kvrate = 6 ifn1 = 1 ifn2 = 1 ifn3 = 1 ifn4 = 2 ivfn = 1 a1 fmwurlie kamp, kfreq, kc1, kc2, kvdepth, kvrate, ifn1, ifn2, ifn3, ifn4, ivfn out a1 endin </CsInstruments> <CsScore> ; Table #1, a sine wave. f 1 0 32768 10 1 ; Table #2, the "fwavblnk.aiff" audio file. f 2 0 256 1 "fwavblnk.aiff" 0 0 0 ; Play Instrument #1 for two seconds. i 1 0 2 e </CsScore> </CsoundSynthesizer>