To add some delayed vibrato to our chorusing instrument we use another oscillator for the vibrato and a line segment generator, linseg, as a means of controlling the delay. linseg is a k-rate or a-rate signal generator which traces a series of straight line segments between any number of specified points. It is used like this:
kr linseg ia, idur1, ib[, idur2, ic[...]] ar linseg ia, idur1, ib[, idur2, ic[...]]
The variables: ia, ib, ic, etc., are the values for the points. The i-rate variables: idur1, idur2, idur3, etc., set the duration, in seconds, between segments.
Here's the file toot5.csd:
<CsoundSynthesizer> <CsOptions> -odac </CsOptions> <CsInstruments> instr 5 irel = 0.01 ; set vibrato release time idel1 = p3 * p10 ; calculate initial delay (% of dur) isus = p3 - (idel1 + irel) ; calculate remaining duration iamp = ampdb(p4) iscale = iamp * .333 ; p4=amp inote = cpspch(p5) ; p5=freq k3 linseg 0, idel1, p9, isus, p9, irel, 0 ; p6=attack time k2 oscil k3, p8, 1 ; p7=release time k1 linen iscale, p6, p3, p7 ; p8=vib rate a3 oscil k1, inote*.995+k2, 1 ; p9=vib depth a2 oscil k1, inote*1.005+k2, 1 ; p10=vib delay (0-1) a1 oscil k1, inote+k2, 1 out a1+a2+a3 endin </CsInstruments> <CsScore> f1 0 4096 10 1 ; sine wave ;ins strt dur amp freq atk rel vibrt vbdpt vbdel i5 0 3 86 10.00 0.1 0.7 7 6 .4 i5 4 3 86 10.02 1 0.2 6 6 .4 i5 8 4 86 10.04 2 1 5 6 .4 </CsScore> </CsoundSynthesizer>