pow — Computes one argument to the power of another argument.
inorm (optional, default=1) -- The number to divide the result (default to 1). This is especially useful if you are doing powers of a- or k- signals where samples out of range are extremely common!
aarg, iarg, karg -- the base.
ipow, kpow -- the exponent.
Note | |
---|---|
Use ^ with caution in arithmetical statements, as the precedence may not be correct. New in Csound version 3.493. |
Here is an example of the pow opcode. It uses the file pow.csd.
Example 646. Example of the pow opcode.
See the sections Real-time Audio and Command Line Flags for more information on using command line flags.
<CsoundSynthesizer> <CsOptions> ; Select audio/midi flags here according to platform -odac ;;;realtime audio out ;-iadc ;;;uncomment -iadc if RT audio input is needed too ; For Non-realtime ouput leave only the line below: ;-o pow.wav ; output to audio file </CsOptions> <CsInstruments> sr = 44100 ksmps = 32 nchnls = 2 0dbfs = 1 instr 1 ; Lo-Fi sound kpow = 10 ;exponent kbase line 1, p3, 1.4 ;vary the base kQuantize pow kbase, kpow kQuantize = kQuantize*0.5 ;half the number of steps for each side of a bipolar signal printk2 kQuantize asig diskin2 "fox.wav", 1, 0, 1 ;loop the fox asig = round(asig * kQuantize) / kQuantize ;quantize and scale audio signal outs asig, asig endin </CsInstruments> <CsScore> i1 0 19.2 e </CsScore> </CsoundSynthesizer>
Its output should include lines like these:
i1 0.50000 i1 0.50007 i1 0.50014 ....... i1 14.45986 i1 14.46130