fluidCCk — Sends a MIDI controller data message to fluid.
Sends a MIDI controller data (MIDI controller number and value to use) message to a fluid engine by number on the user specified MIDI channel number.
iEngineNumber -- engine number assigned from fluidEngine
iChannelNumber -- MIDI channel number to which the Fluidsynth program is assigned: from 0 to 255. MIDI channels numbered 16 or higher are virtual channels.
iControllerNumber -- MIDI controller number to use for this message
Here is an example of the fluidCCk opcodes. It uses the file fluidCCk.csd.
<CsoundSynthesizer> <CsOptions> ; Select audio/midi flags here according to platform -odac ;;;realtime audio out ;-iadc ;;;uncomment -iadc if realtime audio input is needed too ; For Non-realtime ouput leave only the line below: ;-o fluidCCk.wav -W ;;; for file output any platform </CsOptions> <CsInstruments> sr = 44100 ksmps = 32 nchnls = 2 0dbfs = 1 giengine fluidEngine ; soundfont path to manual/examples isfnum fluidLoad "22Bassoon.sf2", giengine, 1 fluidProgramSelect giengine, 1, isfnum, 0, 70 instr 1 mididefault 60, p3 midinoteonkey p4, p5 ikey init p4 ivel init p5 kpan line 0, p3, 127 ;panning from left to right fluidCCk giengine, 1, 10, kpan ;CC 10 = pan fluidNote giengine, 1, ikey, ivel endin instr 99 imvol init 7 asigl, asigr fluidOut giengine outs asigl*imvol, asigr*imvol endin </CsInstruments> <CsScore> i 1 0 4 48 100 i 1 4 2 50 120 i 1 6 1 53 80 i 1 7 1 45 70 i 1 8 1.5 48 80 i 99 0 10 ;keep instr 99 active e </CsScore> </CsoundSynthesizer>
fluidEngine, fluidNote, fluidLoad, fluidCCi
More information on soundfonts in the Floss Manuals: http://en.flossmanuals.net/csound/ch048_d-reading-midi-files
Other information on soundfonts on Wikipedia: http://en.wikipedia.org/wiki/Soundfont