STKPlucked — STKPlucked uses a plucked string physical model.
ifrequency -- Frequency of note played, in Hertz.
iamplitude -- Amplitude of note played (range 0-1).
Note | |
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The code for this opcode is taken directly from the Plucked class in the Synthesis Toolkit in C++ by Perry R. Cook and Gary P. Scavone. More on the STK classes can be found here: https://ccrma.stanford.edu/software/stk/classes.html |
Here is an example of the STKPlucked opcode. It uses the file STKPlucked.csd.
Example 860. Example of the STKPlucked opcode.
<CsoundSynthesizer> <CsOptions> ; Select audio/midi flags here according to platform -odac ;;;realtime audio out ;-iadc ;;;uncomment -iadc if RT audio input is needed too ; For Non-realtime ouput leave only the line below: ; -o STKPlucked.wav -W ;;; for file output any platform </CsOptions> <CsInstruments> sr = 44100 ksmps = 32 nchnls = 2 0dbfs = 1 instr 1 ;STKPlucked - has no controllers ifrq = p4 asig STKPlucked cpspch(ifrq), 1 outs asig, asig endin </CsInstruments> <CsScore> i 1 0 2 6.00 i 1 + 8 5.00 i 1 + .5 8.00 e </CsScore> </CsoundSynthesizer>